Designing for attention, not clicks
Attention is not the same thing as clicks. A good media UI helps readers stay oriented, not trapped.

Clicks are easy to manufacture. Attention is earned.
A feed can force clicks with tricks: infinite scroll, autoplay, fake urgency, and surprise UI that blocks the page until you react.
Those patterns work the way junk food works. Effective, but not good for you.
This demo chooses the opposite: a small list, clear titles, a readable page, and navigation that never tries to be smarter than the reader.
Designing for attention means designing for comfort: predictable spacing, stable layout, and a reading surface that does not shimmer or jump.
It also means letting people leave. No modal ambush. No before-you-go traps.
If you respect the reader’s time, the content does not need a cage.
Good stickiness is clarity. It is the feeling that the site behaves the same way every time.
In a demo, the point is not time-on-page. It is whether long-form reading feels calm and usable.
Remove the tricks. See what remains.